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Monika Mikucka
Monika Mikucka
Freelance Artist, looking for remote work
Gothenburg, Sweden

Summary

♥ Who am I ♥
I am an energetic and hard-working 2D artist who loves to create characters and their world, and visualize their meaning of life. I have experience in the video game industry for 2 - 3 years, working with different types of work such as concept art, UI design, icon design. I also have experience from my freelance work (7+ years). Drawing and painting have always been my passion, the same goes for video games! I enjoy reading, drawing, making comics, playing games, and drinking loads of tea. At the moment I'm looking for full-time/part-time work!

I am available for freelance work and character design commissions. Contact me for more information.

If you have any questions, do not hesitate to contact me! You can reach me through this e-mail. contact @ monkanart.com .

♦ Experiences ♦
2010 - currently | Various client work (art commissions).
2019 | Created Comic-Con Heroes poster for the Comic-Con convention in Gothenburg.
2018 | Freelance Artist at The Station, Karlshamn. Remote work.
2017 Jun - 2017 Dec | Game Artist at Just For The Win AB, Gothenburg.
2016 - 2017 | Internship as 2D Artist at The Station Interactive, Karlshamn (Sweden). Created concept art for different DLC packs and marketing.
2012 - 2014 | Web Designer, freelance work.
2012 | Graphic Artist (2D & 3D) for a project at the University of Skövde (Sweden),
2011 | Video Game Demonstrator for a day - I was representing Nintendo 3DS and Kid Icarus: Uprising during an event in Gothenburg, Sweden.
2010 | Graphic Artist (trainee) at Image & Form: Worked on various titles such as Anthill: Ant's Aint' Saints for the iOS and Android.
2009 | Graphic Artist (2D, 3D, texture artist) for Svenska Kyrkan (Tidaholm). Worked on the game Testament.

♦ Education ♦
2014 - 2017 | Studied Video Game Art At The Game Assembly in Malmö, Sweden. Advance Diploma in Higher Vocational Education.
2012 | Online class: Concept Art, 15 points.
2006 - 2009 | Högskolan i Skövde, video game development - graphic. Bachelor's Degree.

Skills

Art2DConcept ArtUI DesignCharacter DesignIllustrationComic ArtMarketing IllustrationTraditional ArtGame DevelopmentUX DesignWeb DesignLow-poly Modeling

Software proficiency

Photoshop
Photoshop
Illustrator
Illustrator
Affinity Designer
Affinity Designer
Dreamweaver
Dreamweaver
InDesign
InDesign
After Effects
After Effects
ZBrush
ZBrush
Maya
Maya
Unity
Unity
Unreal Engine
Unreal Engine

Productions

    • Video Game
      Little Big Planet 3
    • Year
      2014
    • Role
      DLC Concept Artist, 2D Artist
    • Company
      The Station Interactive
    • Mobile Game
      Anthill: Ants Ain't Saints
    • Year
      2011
    • Role
      Intern Concept Artist
    • Company
      Image & Form Games

Experience

  • Freelance Artist at The Station Interactive
    Remote Work, Sweden
    October 2018 - January 2019

    Freelance work.

  • Game Artist at Just For The Win AB
    Gothenburg, Sweden
    June 2017 - December 2017

    Game Artist, worked with game assets and concept art for various projects.

  • Intern 2D Artist at The Station Interactive AB
    Karlshamn, Sweden
    August 2016 - April 2017

    I was an intern at The Station Interactive in Karlshamn (Sweden). I created concept art of the DLC costumes for Little Big Planet 3, and also made various marketing assets for the DLC packs.

  • Trainee 2D Artist at Image Form Games
    Gothenburg, Sweden
    September 2010 - December 2010

    Created character concept art pre-production of the game Anthill: Ants Ain't Saints.